DEVELOPER

OVERVIEW
GeoQuest is a location-based entertainment (LBE) XR platform that transforms real-world locations into open-world, interactive experiences. By combining geospatial data, AI-driven content generation, and spatial interaction, GeoQuest enables users to explore cities through missions such as mini-games, local stories, photo challenges, and digital collectibles.
MISSION TYPE
![]() | Mini-Game | Use "Generative World" to fill environments based on context. Different game templates are spawned according to the specific characteristics of each location, enabling a variety of interactions such as shooting, searching, cleaning, and puzzle-based gameplay. |
![]() | Collectable | Use VPS location images to generate unique collectible rewards. This enables infinite card collections. Themes can be adjusted for different use cases, too. |
![]() | Photo Spot | Users complete quests by arriving on site and taking a photo. AI vision verifies whether the target object has been successfully captured, transforming ordinary sightseeing into playful, location-based experiences. |
![]() | Memory Trace | Geo-pinned historical photos and videos are anchored to specific locations, allowing users to view past moments directly within the context of the present-day environment. |
![]() | Local Story | A virtual creature narrates local stories using real-world information retrieved via web search. Each story is accompanied by a realistic historical photo and a character monologue, while players can also access a factual summary for reference. Folklore and local narratives are gathered and generated to blend authentic history with immersive storytelling. |
![]() | Fortune Telling | Location-specific predictions are generated by AI, influenced by factors such as luck level, geographic context, and current weather conditions. |
TECK STACK
Key Technologies | Niantic Lightship VPS / ChatGPT |
Supporting Tools | OpenStreetMap API / Mapbox |
Technical Achievements |
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Add-Ons & Custom Designs |
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Use Cases |
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BACKSTORY
Q1: What potential do we see in GeoQuest?
A1:
GeoQuest was born from a simple observation: cities are full of stories, but most of them are invisible. Maps tell us where to go, but rarely explain why a place matters. GeoQuest explores the potential of turning real-world locations into an open-world layer, where exploration, learning, and play coexist.
Q2: What are the advantages of using GeoQuest for AR exploration?
A2:
Location becomes the interface: GeoQuest treats physical space as the core UI. Streets, landmarks, and hidden corners trigger experiences naturally.
AI-driven, context-aware content: Stories, missions, and interactions adapt based on location, user behavior, and environmental factors—creating personal experiences.
Multi-layered engagement: From mini-games and photo challenges to historical narratives and collectibles, GeoQuest supports different depths of engagement for different audiences—tourists, locals, families, or explorers.
Q3: What future scenarios could GeoQuest enable?
A3:
Next-generation tourism: Self-guided, AI-powered city exploration that adapts to visitor interests, language, pace, and time.
Cultural preservation through interaction: Local history and folklore resurfacing through spatial storytelling rather than static plaques.
Education beyond classrooms: Cities becoming outdoor learning environments where history, science, and culture are discovered through exploration.
Playable cities: Where everyday spaces double as game worlds—blending entertainment, learning, and civic engagement.

DEMO VIDEO

Designium Inc.
GeoQuest

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